Zaen

"'DEATH TO THE MPLA!'"-Zaen Ali during the MPLA civil war

Zaen Ali
Zaen (also known as SneakyGoat) is a Pakistani teenager with a Norwegian nationality. He first appears when Trong enters Mailand Videregående Skole in the same class. He is currently in the same class with Trong, Halvard and Laurynas on IT (2ISA). He is the current owner and admin for IKT-bois. He is also a part of the JoJo diehard culture, making JoJo references every single minute. After getting invited by Trong to JonnyAngel's Autism Shop, he is now a part of community and spreads happy autism to everyone.

Playstyle
Zaen´s playstyle focuses on being aggressive and get through someones defence by using mixups and unblockables to overwhelm their opponents.

One weakness he has is that he has no way to counter ranged attacks, other than to use run.

On the tierlist he is seen as "F-tier". If he isn´t close he is close to useless. His air attacks are weak that deals low damage and deals almost no hitstun. However, if he does get close he becomes S-tier and is almost unmatched. If he transforms to over heaven in the "Stand Master" variation, he becomes one of the best characters in the game.

Running Fast!
"Ok, gutta. Jeg stikker til Rema."

Instead of having a regular dash, Zaen can perform a run. This allows him to easily dash away from dangerous situations and can cancel his run so that his attack does a slide as well.

Brush it off
If Zaen uses a special move, he is immune to knockback in the startup frames. (Cannot be ignored if the attack is a Crushing Blow).

K.O Meter
Whenever Zaen takes or deals damage his K.O meter will rise. When it is full, the next special he does will be a Crushing Blow and become unblockable. This meter will go back to zero if Zaen hits or misses with a move.

Not my style
Zaen refuses to do kicks. He will instead do punches. (This is more of an cosmetic passive)

Passive: Auto-Cancel
Zaen can cancel a regular attack by using a special. This means that a move that has a lot of endlag can be taken away by doing a special, eliminating endlag.

Straight Lunge (left, right, 1)
Zaen performs a lunge that goes a large distance. Deals 15% damage and hits mid.

Jolt Haymaker (down, right 2)
Zaen leaps forward and deals a downward arching punch that hits overhead and deals 12% damage.

Rush Counter (down, left 3)
Zaen enters a defensive position. If anyone hits him while in this position, Zaen will take zero damage and he will rush quickly with an uppercut.

Dempsey Roll (up, right, down, left, up, 4)
Zaen begins to move his body left and right while walking forward. While doing this, he is immune to ranged attacks, he can choose to cancel this movement anytime by attacking and if he does so he gets a damage buff.

Passive: Star Platinum
Zaen gains Star Platinum as his stand, which attacks for him. Star Platinum can be summoned/unsummoned by flipping stances (He can also be summoned instantly by inputting one of the specials). He gets extra range on his attacks, and is unable to take damage while blocking, and can also double jump. However, Star Platinum is unable to crouch, Star Platinum can also be hurt which leads to Zaen taking damage as well.

ORAORAORA (DR2)

Star Platinum begins to rush attack, while shouting his battlecry. If all hits connect it will deal a total of 15% damage, hits mid. If used in the air, he will slightly float will barraging but his barrage will be shortened. Due to the overwhelming power of Star Platinum, the opponent may block this move and not enter hitstun but will still take full damage. Can be cancelled into "ORA" or "Star Finger".

ORA + ORA Breaker (DL1)

Star Platinum does a strong punch, sends the opponent flying to the other side of the arena. Deals 13% damage and hits high. Zaen can do this move again after using regular ORA to follow up with a kick towards the legs that decreases your jump height if hit successfully. ORA Breaker does 7% damage and hits low.

Star Finger! (LDL3)

Star Platinum extends his finger, if this move hits, it will pull the opponent closer to Zaen as the finger retracts. This move can be charged up, but the move will still deal the same damage as if you did it uncharged. Deals 7% damage and hits mid.

Star Platinum: The World! (R124)

Star Platinum stops time after charging for 2 seconds. Timestop lasts for 5 seconds. Zaen is free to do whatever he wants to his opponent during time is stopped. After 5 seconds has passed, time will begin to move and all attacks he has done during his time stop will all be done at once.

Fatal Blow
Star Platinum: Over Heaven

Star Platinum begins to glow with heavenly energy and then turns into a white version of itself meaning that it has ascended to heaven. Unlike normal fatal blows, Star Platinum doesn´t need to hit someone in order to do the fatal blow. He just needs to channel up for 3 seconds, he can be interrupted during this transformation. If he completes his transformation all of his specials will become much more powerful and unblockable. There is a powerful drawback to this transformation, if this transformation gets interrupted, Zaen will die and won´t be able to revive himself to turn over heaven, meaning he will instantly lose the match.

Heavenly ORAORAORA (DR2)
Star Platinum has an enhanced barrage now and deals 25% in total if all hits connect. Unblockable due to the overwhelming power of Star Platinum now being even stronger.

Heavenly ORA (DL1)
Star Platinum uses an enhanced strong punch, similar to the regular strong punch but deals 30% damage instead. This move is also unblockable.

Time Snail/Minor Timestop (LDL3)
Star Platinum charges a strong punch. If this hits, time begins to slow down for 5 seconds. Deals 10% damage and hits mid. You can block this move, but if you block it the effects of this move will still apply. This move does not have a large cooldown, and you can charge another one as soon as you have used this move. If you hit someone with this move while time is slowed down, time will become slowed down to the point where time stops. This effect lasts for 3 seconds, making it the shortest timestop you can do. You cannot charge another timestop while in minor timestop, but you can do so in Heavenly Timestop to increase the amount of time you get while stopping time by 3 seconds.

Heavenly Time Stop (R124)
Star Platinum stops time after charging up for 2 seconds, stops time for 10 seconds. Really similar to regular timestop, although if Zaen can pull this off, you are pretty much dead. The only way you can partially counter this is by jumping as soon as he timestops, or interrupting his channeling when he is trying to stop time. This move has a large cooldown.